
LiquiGen Inception
Mastering the creation of production-quality liquid FX elements in real time on your GPU, adding it to your daily workflow with Unreal, 3ds max, Maya, Blender and Houdini, simulating real world production tasks/shots.
WE ARE WORKING AND TESTING LIQUIGEN IN PRODUCTION SINCE THE BEGINNING
It is time to start learning LiquiGen moving thru all amazing features JangaFX is developing. We are near the 1.0 official release, we had the pleasure to work with LiquiGen since initial Alpha version trying to find best way to use it on different kind of projects. This course gives you the opportunity to learn how to use it today in real world scenario simulating production shots and be ready for the future, it is the perfect course if you'd like to add LiquiGen to your daily workflow working in Visual Effects for Movies, Cinematics & Short Films, Product Visualization, Commercials, Arch-viz, Automotive projects, Videogames, and Motion Graphic Design.
Be the First to know how final version works and find the best way to use it in your daily job and/or being able to find your next job/client! This course is completely updated to follow LiquiGen development, in this way it will cover entire alpha/beta and final version tools and features.
LAUNCHING A COMPLETE LIQUIGEN COURSE

| Initial course teaser video
Starts from $197.40


LIMITED TIME OFFER: Join the Elite 50!
Be one of the first 50 students to enroll in our LiquiGen Inception Course and get exclusive early bird access to insider tips, hands-on training, and a special discount.
WHAT YOU GET
Full access to our course that covers everything from UI to final shot production
Direct mentorship and feedback from industry expert
Early access only available to the first 50 students
40% OFF the regular course price as our thank you for being an early adopter
Hurry, spaces are limited — this offer is only available to the first 50 students who sign up. Once these spots are gone, they’re gone!
Ready to turn your realtime simulation dreams into reality? Sign up now and secure your spot in this game-changing course!
Make the Investment to Empower your Skillset
Enrolling now gives you lifetime access to all LiquiGen Inception lessons and all future session contents at special promotional price
Learning LiquiGen is a great opportunity to find new job in a market that moves and evolves in a really fast way, and is a great choice to speed up many tasks. JangaFX made a great job with EmberGen development and now it is a well-known software in the industry, many studios are using it in production, so now LiquiGen is ready to do the same for liquids !
Every software has his own liquid sim tools or some add-ons available, it works in the same way for Unreal Engine, 3ds max, Maya, Blender, Houdini etc etc. As you know you can use Niagara or Fluid Flux in Unreal, Phoenix and/or FumeFX in 3ds max, same in Maya together with Bifrost, and Houdini is an amazing tool talking about fluid dynamic. Many ways to solve liquid-related task, but LiquiGen is born since the beginning to work on GPUs, it is a real-time simulation tool, so you can achieve amazing stuff with no time, playing with the super fast UI/workflow and many ways to control fluid behaviour and look.
Then you can export everything back in your 3D tool and moving forward with rendering. Today speed is essential, but quality is really important too, and final 1.0 version has amazing new tools and stability to achieve professional results.
In this course we'll see how to use it in production, playing with it in real-world scenarios and using it together with 3rd party software!
LAUNCHING DATE
AVAILABLE
GENERAL INFORMATIONS
SKILL LEVEL
BEGINNER / INTERMEDIATE
FORMAT
STEP BY STEP / PRE-RECORDED LESSONS
SOFTWARE
LIQUIGEN / UNREAL / 3DS MAX / BLENDER / MAYA / HOUDINI
COURSE PLAN
In LiquiGen Inception we are going to cover a lot of topics workind in 3rd party 3D software like Houdini, 3ds max, Unreal, Blender and Maya. In the past we released a lot of free contents to learn it on our YouTube channel, but this course is a complete path to learn the basic workflow, how to play with it in production pipelines and understanding how to use it in real-world scenarios like simulating small and large scale water setup, working with high viscosity fluids like wax, honey, painting, melting meshes, generate procedural animation variation, blood, ocean waves and stormy sea, splahes, jets, river and waterfalls, , fluids for product viz and commercials, abstract & stylized fluid fx, and many more things.
We'll post step by step some sneak peak images to show you more stuff from contents we worked on.






































Some lesson sneak peaks
Some of the stuff you'll learn with LiquiGen Inception :
General software informations (Home screen, UI navigation, Shortcuts, Presets, Preparting and playing with a basic scene)
Visualization setup in viewport, Diagnostic UI tools
Viewport navigation, Light sources, Ground setup & shading, Sky/Dome/HDRI lighting
General workflow as standalone tool or working together with 3rd party tools
Working with nodes (managing network, using comments and colors)
Working with a sparse fluid solver, managing resources and memory, playing with voxel scale
Working with small scale, medium scale and large scale liquid simulations
I/O : importing assets as collision meshes and emitters, static and animated, playing with masks
I/O : exporting caches for fluids, particles, VDBs, VAT (vertex animated textures), moving data to Unreal, Houdini, 3ds max, Maya, etc etc
Working with High Viscosity solver (painting, lava, melting stuff, alien slime, ice cream, etc etc)
Managing forces as static behaviour or in animation to sculpt fluids
Managing resources based on quality, sim time, GPU memory and speed
Playing with animation for emitters, collision, assets, forces, etc etc
Working at different scales, managing issues with imported meshes
Creating logo animation with morph targets, filling assets, discovering assets with waves
Creating different fluids with the Simulation node
Controlling tension and stickness
Understanding the old and the new meshing algorithm, playing with the high quality meshing to obtain better meshes and/or solve meshing issues
Managing stable simulations and collision at different scales with substeps, SDF preview and voxel scaling
Water drops and rain system
Volcano : Lava melting and sim setup
Blood simualation
T1000 Terminator setup
Ice Cream commercial (multi-layering fluids)
Open water simulation (guided and procedural waves)
Coke Commercial (sculpting fluids and controlling fluid path animation)
Playing with bubbles commercials
Understanding whitewater generation, diagnostic support
Playing with the LiquiGen shading system, Appereance node and new material setup
Understanding rendering, Rasterizer VS Path tracing, differences and how shaders and lighting will behave with both
Water pouring down between rocks project
Waterfall setup
Whitewater Basic informations
Whitewater : moving data to Unreal/Niagara, 3ds max (ABC point issue), Maya, Houdini, etc etc
LiquiGen Meshes post-process techniques for high quality productions
Water monster project setup
Yatch Visualization project setup : sea/ocean, waves, whitewater setup and optimization
Magic fluids effetcs : the water tornardo
Snow project setup
Water explosion effects
Car commercial : water & mud setup
Beach simulation setup
Shark attack project setup
Macro splash photography/motion design techniques
Waxxy : complex high density liquid control system
SOME EXAMPLES FROM THE PAST
Working with LiquiGen is amazing, you can tweak the liquid setup in real time working with a simple and well known UI. You don't need to become crazy fighting with hundreds of parameters, simulation is streamlined, simple parameters to control how it play.
You can see more informations about the LiquiGen Roadmap here : https://roadmap.jangafx.com/tabs/5-liquigen
Here you can see some R&D videos and free tutorials we released during past months just as a sneak peek about LiquiGen Inception course.
We are going to update this page step by step releasing lessons and other contents.

ORANGE JUICE TUTORIAL SERIES

WATER PORTAL FX

AFRICA RIVER


CHOCOLATE SIMULATION

WATER SPHERE TUTORIAL SERIES



SMALL SCALE WATERFALL
LIQUID METAL

DINOSAUR RIVER SIMULATION

UNREAL WORKFLOW TUTORIAL SERIES



JOIN US
LIQUIGEN INCEPTION
With "LiquiGen Inception" course we are giving you the possibility to learn from scratch this amazing JangaFX's GPU fluid simulation software and mastering what’s possible to do with it. If you’re interested to become a pro fluid FX Artist with LiquiGen, or you'd like to learn amazing tips & techniques to use it in production, you should definitely grab this course.
This is an incredible way to learn how to use LiquiGen starting from zero like a PRO! Lessons are extremely easy to follow, you will learn step by step, creating amazing shots in a simple way.
LiquiGen is definetely a great learning resource for everyone who likes to add realtime fluid simulation to his daily workflow/pipeline.


MAKE YOUR CHOICE
Standard course
Complete course access
Online mentoring and complete course support
Lifetime lessons access
Access to all assets and scenes
Future updates for free
Nyjo FX Official Certificatio
Special price until July 10th $195.00
Standard price $329.00


JangaFX Bundle
STANDARD COURSE and
Upcoming "EmberGen to the MAX" course ($399.00)
Special price until July 10th $399.00
Standard price $699.00

LEARN FROM
ALESSANDRO CANGELOSI
25 YEARS
I N T H E C G / V F X I N D U S T R Y